Load minimap only when player is fully loaded
Hide minimap during multicharacter screen or logout
Optimize resource usage
TriggerEvent('hsHUD:playerLoaded') TriggerEvent('hsHUD:playerUnloaded')
/toggleminimap → Manually toggle minimap (only if loaded)
/toggleminimap
InitializeMinimap() triggers minimap setup
InitializeMinimap()
HideMinimap() resets visibility and radar state
HideMinimap()