Minimap Loading Integration
Features
Load minimap only when player is fully loaded
Hide minimap during multicharacter screen or logout
Optimize resource usage
Events
TriggerEvent('hsHUD:playerLoaded')
TriggerEvent('hsHUD:playerUnloaded')
Commands
/toggleminimap
→ Manually toggle minimap (only if loaded)
Implementation Notes
InitializeMinimap()
triggers minimap setupHideMinimap()
resets visibility and radar state