Integration Notes
Multicharacter
Compatible with
hsMulticharacterWaits until character is fully selected before showing HUD
External Resource Control
exports['hsHUD']:SetHUDVisible(false)
exports['hsHUD']:SetMinimapVisible(false)Event System
Use these for manual integration:
TriggerEvent('hsHUD:playerLoaded')
TriggerEvent('hsHUD:playerUnloaded')