Integration Notes

Multicharacter

  • Compatible with hsMulticharacter

  • Waits until character is fully selected before showing HUD

External Resource Control

exports['hsHUD']:SetHUDVisible(false)
exports['hsHUD']:SetMinimapVisible(false)

Event System

Use these for manual integration:

TriggerEvent('hsHUD:playerLoaded')
TriggerEvent('hsHUD:playerUnloaded')