# Job-Based Spawns

Specific spawn locations for job roles like police and EMS.

```lua
Config.JobLocations = {
    ['police'] = {
        ['Police Department'] = {
            name = 'Police Department',
            mapCoords = { x = 443.1, y = -983.72 },
            locationType = 'police',
            gameCoords = vec4(443.1, -983.72, 30.69, 254.48)
        }
    },
    ['ems'] = {
        ['Hospital'] = {
            name = 'Hospital',
            mapCoords = { x = 424.73, y = -978.38 },
            locationType = 'default',
            gameCoords = vec4(424.73, -978.38, 30.71, 246.27)
        }
    }
}
```

> 🧠 Players will only see these locations if their current job matches.
