# Default Locations

These locations are available to all players regardless of job.

```lua
Config.DefaultLocations = {
    ['Paleto Bay'] = {
        name = 'Paleto Bay',
        mapCoords = { x = -248.49, y = 6212.08 },
        locationType = 'default',
        gameCoords = vec4(-248.49, 6212.08, 31.94, 137.53)
    },
    ...
}
```

Each location includes:

* `name`: Display name
* `mapCoords`: 2D coordinates for previewing map marker
* `gameCoords`: vec4 for in-world spawn
* `locationType`: Must be `default`
