# Job Configuration

Define the jobs available to players, including vehicles, locations, and rewards.

```lua
Config.Jobs = {
    food_delivery = {
        name = "Food Delivery",
        xp = 100,
        vehicle = 'brioso',
        basePayment = 50,
        locations = {
            pickup = vec4(979.659912, -1214.288574, 25.484976, 29.278812),
            dropoff = {
                vec4(12.669865, -1605.644653, 28.397161, 141.998184),
                -- more locations
            }
        },
        icon = 'fas fa-utensils',
        package = 'prop_cs_cardbox_01'
    },
    -- Additional jobs...
}
```

* **name**: Name of the job.
* **xp**: XP awarded for each delivery.
* **vehicle**: Vehicle used for the job.
* **basePayment**: Base payment for completing a job.
* **locations**: Pickup and dropoff locations for the deliveries.
* **icon**: Icon displayed in the UI for the job.
* **package**: Prop model used for the delivery package.
