# Weapon Data

The weapon ladder progression is defined in `shared/client/cfg_weapon-data.lua`.

```lua
Config['WeaponsData'] = {
    {
        GameSeqeuence = {
            [0] = {Code = 'WEAPON_PISTOLXM3', Name = 'WM 29', Image = 'docs.fivem.net/weapons/WEAPON_PISTOLXM3.png'},
            {Code = 'WEAPON_PISTOL_MK2', Name = 'Pistol MK2', Image = 'docs.fivem.net/weapons/WEAPON_PISTOL_MK2.png'},
            {Code = 'WEAPON_COMBATMG_MK2', Name = 'Combat MG MK2', Image = 'docs.fivem.net/weapons/WEAPON_COMBATMG_MK2.png'},
            {Code = 'FINAL_WEAPON', Name = 'Final Weapon', Image = 'FINAL_WEAPON'}
        },
        TimeLeft = 900 -- seconds
    }
}
```

> \[!WARNING] Always include a **final weapon** (knife or melee) as the last step in the ladder.
